New features
Haunted Houses
This pack features a new lot type under residential lots called a "Haunted House". This is different to the spooky lot trait in that haunted houses have a host of additions coming from specters who regularly appear at night, specters at first will be friendly and will start have their moods lowered when not interacted with for a long while or failures when contacting them. When the ghosts do get sad or angry, Sims living in the house will get scared more often and possibly be attacked by mischievious specters. Sims can ask for help from Claude René Duplantier Guidry on how to deal with specters and how to have an easier time living with specters.
Paranormal Investigator
This is similar to the Ghost hunter profession introduced in The Sims 3: Ambitions. Sims who are skilled mediums can acquire a license to become a paranormal investigator and exorcise unwanted specters from other homes. This comes in three difficulty settings and involves multiple ways of trying to get rid of specters. After completing the gigs, Sims will earn money and sometimes spooky gifts that can help with specters of their own.
Bonehilda
Sometimes living in a haunted house, playful specters will cause messes or make Sims too scared to cook food, this can be solved by summoning Bonehilda to help cater for the house and prepare food, making her a no-charge maid. When she's done Sims can befriend her and hang out with her.
New additions
New Objects
- Crystal ball
- Seance table
New Career Branch
- Freelance Paranormal Investigator
New Lot Assignment
- Haunted house residential
New Skill
- Medium
New NPCs
- Bonehilda
- Claude René Duplantier Guidry
- Temperance
Music
- XY&O - Haunt Me (trailer song)
Spooky
- Sub Urban - Freak (feat. REI AMI)
- James Iha - Ishla Ba Dreb
Navigating Haunted House Residential Lots
Setting a lot to Haunted House Residential turns everyday living into a struggle against mischievous supernatural entities. As midnight approaches, lights flicker violently, creepy porcelain dolls appear on front porches, and disembodied whispers echo through hallways. Small colorful floating specters roam rooms, dropping cursed objects like creepy doll creepers and bizarre glowing floor tendrils.
Sims can soothe friendly specters by offering handmade crafts, soul candy, or spectral snacks, earning valuable magical gifts in return. Claude René Duplantier Guidry, a charismatic ghost mentor dressed in vintage garments, appears nightly to offer survival tips, protective sacred candles, and emotional comfort to terrified occupants.
Mastering the Medium Skill and Seance Ceremonies
The five-level Medium skill unlocks mysterious abilities centered around the crystal seance table. Sims can conduct spiritual ceremonies to commune with departed ancestors, inspect lot spiritual serenity, and cleanse haunted residences of dark energy. Reaching higher skill levels allows Sims to perform seances anywhere using chalk ritual circles drawn directly onto wood floors.
At level three, Sims unlock the spell to summon Bonehilda, the beloved skeleton maid. Bonehilda sweeps through dusty hallways, scrubs bathrooms, fixes broken appliances, and fearlessly brawls with aggressive red ghosts, restoring domestic peace with skeleton charm.
Crafting Sacred Candles and Spectral Offerings
Collecting wraith wax left behind by benevolent specters allows Sims to craft sacred candles at kitchen counters. Placing lit sacred candles on bedside nightstands creates protective glowing shields, preventing malevolent spirits from haunting sleeping Sims and warding off terrifying nightmares.
Specters appear in distinct color varieties reflecting their disposition: friendly green specters appreciate playful greetings, sorrowful blue specters crave comforting words, and furious red specters demand immediate pacification before they shatter household plumbing or summon cursed tendrils across parlor carpets.
The Freelance Paranormal Investigator Career
Maxing the Medium skill or acquiring an investigator license from Guidry unlocks the active Freelance Paranormal Investigator career. Investigators receive evening assignments to purge haunted houses across neighborhoods like Glimmerbrook and Forgotten Hollow. Sims travel to eerie client homes, dispelling evil specters, scrubbing spectral slime puddles, and confronting Temperance, an enraged vengeful ghost who hurls cursed fireballs.
Soothing angry spirits and successfully purging demonic infestations awards rare occult collectibles, generous simoleon stipends, and the supreme satisfaction of mastering the supernatural.
Armed with protective candles, ancestral daggers, and Bonehilda's loyal assistance, brave psychic investigators bring spiritual serenity to haunted communities while mastering the mysteries of the great beyond.







